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Quill Killian
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107
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Posted - 2012.10.03 09:49:00 -
[1] - Quote
Speaking of spawns, I *love* spawning aboard the MCC and jumping down into the battlefield. Freaking AWESOME! |
Quill Killian
Better Hide R Die
107
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Posted - 2012.10.03 21:12:00 -
[2] - Quote
Cross Atu wrote:Quill Killian wrote:Speaking of spawns, I *love* spawning aboard the MCC and jumping down into the battlefield. Freaking AWESOME! Agreed with this, the addition of spawning aboard the MCC is a feature I've enjoyed in Codex. Thanks for adding that CCP Also on the subject of spawning, a fix to the "can be killed before you're able to react/see the battlefield" situation would be good. Because while I don't mind popping heavies and assaults with my pistol for free it's something that I can't condone as a balanced feature of the game. Really none of us should be spawning "physically" before we're spawned in "mentally" (I wonder how long it will take someone to troll that statement), it's not very playable to be killed before you have any audio-visual input from the field much less the ability to act or respond in any way.
Yeah, I've only cratered once jumping into the game from the MCC. What can I say? I couldn't resist the temptation to experiment with how long we could wait to press the "X" button ... |
Quill Killian
Better Hide R Die
107
|
Posted - 2012.10.04 09:16:00 -
[3] - Quote
Cross Atu wrote:Quill Killian wrote:Cross Atu wrote:Quill Killian wrote:Speaking of spawns, I *love* spawning aboard the MCC and jumping down into the battlefield. Freaking AWESOME! Agreed with this, the addition of spawning aboard the MCC is a feature I've enjoyed in Codex. Thanks for adding that CCP Also on the subject of spawning, a fix to the "can be killed before you're able to react/see the battlefield" situation would be good. Because while I don't mind popping heavies and assaults with my pistol for free it's something that I can't condone as a balanced feature of the game. Really none of us should be spawning "physically" before we're spawned in "mentally" (I wonder how long it will take someone to troll that statement), it's not very playable to be killed before you have any audio-visual input from the field much less the ability to act or respond in any way. Yeah, I've only cratered once jumping into the game from the MCC. What can I say? I couldn't resist the temptation to experiment with how long we could wait to press the "X" button ... lol, so about how long was it? Might be useful to know
Hmm. I believe it needs to be activated by the midway point of the jump. Anything below that, even by a degree, appears to be the road to pancake-dom.
Oh, and when you jump, try to avoid landing on your teammates. It kills them and you. And leads to squawking on the comms channel.
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